outline of basic stats, attributes
From the table of attributes (hero index), I show some natures as an outline.
1, All heroes basic stats grow proportionally to level up.
The image above is Granger physical attack graph with level.
Even marksman's physical attack, growth rate is proportionally.
Also, all heroes' other attributes growth rate are proportionally, excluding few exceptions.
Marksman has strong attack power in late game, but their physical attack peak is not sudden.
The image below is wrong image of growth rate.
2, Role average stats and comparison
I show some image of average stats by role.
Each role includes some mage nature heroes(e.g. Selena in assassin, Kimmy in marksman etc), but we can get rough trend of each roles.
Physical attack
There is less difference at lv1.
But by growth rate difference, there is some difference at lv15.
Especially, marksman's physical attack value indicates marksman's strength in late game.
At lv15, physical attack lowest role is mage(198.8), highest is marksman(269.7). The difference of them is 70.9.
In other words, difference is around 4.7 basic items. In money, 1,175 (price 250* quantity 4.7).
Physical defense
In the physical defense, it looks less difference at lv1, lv15, growth rate too.
At this point, physical defense contrasts with physical attack.
This is also one reason of marksman's strength in late game.
At lv15, physical defense lowest role is support(60.9), highest is fighter(72.0). The difference of them is 11.1.
In other words, difference is around 0.6 basic items. In money, 132 (price 220* quantity 0.6).
HP
HP graph has a shape similar to physical attack's.
It is less difference at lv1, some difference at lv15 by growth rate.
At lv15, HP lowest role is mage(4,649), highest is tank(6,089). The difference of them is 1,440.
In other words, difference is around 6.3 basic items. In money, 1,890 (price 300* quantity 6.3).
Attack speed
Attack speed graph's shape is flat because of less growth rate.
And less difference between each roles.
At lv15, attack speed lowest roles are support and mage(1.17/sec), highest is fighter(1.37/sec). The difference of them is 0.2/sec.
3, Movement speed and magic power do not grow with level up
At first, I show movement speed and magic power graph.
Movement speed
Magic power
In case of movement speed, graph is flat.
In case of magic power, value is almost zero.
As headline, movement speed and magic power do not grow with level up in most case.
Few heroes only have growth with level up on their stats.
(Floryn, Alice, Kimmy have growth on movement speed. Floryn have growth on magic power.
This data is including Floryn passive growth, Alice passive 50stucks at lv15.)
4, Magic defense is same for almost all heroes
Magic defense
We can see that magic defense graph is almost 1line only.
Magic defense and magic defense growth rate are same for almost all heroes.
The exception is 3 heroes. Ruby, Minotaur, and Melissa.
Ruby and Minotaur magic defense start from 10. Other heroes are 15.
Melissa gains 5 magic defense at lv15 from passive of ultimate skill.
Growth rate is same for all heroes.
Anyway, they are small difference. So we can recognize that magic defense is same for all heroes.
5, Small conclusion. mlbb is game of skill, build and marksman in late.
In my opinion, basic stats have no big difference between each roles.
At least, physical defense and magic defense are almost same for all heroes.
So, we need to focus on each heroes' skill, passive, and build than basic stats.
That's small conclusion of basic stats outline.
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